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This example showcases clickable cubes that change their color on touch
Simple example demonstrating the clip setting of the artifact.js file.
This example shows how to use a custom fragment and vertex shader on a 3d Object imported via gltf
This example includes documentation for all CustomScene hooks as well as an artifact.js file with most of the settings.
If you want to get an overview over the possible features, start here.
Objects and bones can be made to look at the camera.
This example loads a ply file and uses the vertex colors of the object as material.
This example loads 3 ply files and then translates between them.
A portal that you can enter through to experience another world.
This example shows how to use a videotarget texture in the artifact.js file.
It also demonstrates instancing of cubes and setting their uvs to map the video.
Please note that the uvs of the backside are broken and would need quite some math wizardry to get right.